WTIC 2113
HOUSE RULES
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 WTIC HOUSE RULES

KULAK

These are the House Rules for my fed in 2113:
 
1--All wrestlers will wrestle at least once for every two fight cards that are set up.

2--Champions wrestle every set-up in a non-title match unless the Commissioner rules otherwise.

3--The number of fight cards that represent a year's time in the federation is 60 as of 2099.

4--The number of victories in a row needed to go for a title: Both singles and tag -- 3.

5--All optional rules listed in the first boolet are in effect.

6--WTIC Commissioner rulings:
A. If a new champion had lost to another wrestler prior to gainging a Belt in that year's time frame, then the Commissioner decides on a title shot for the challenger. Not in effect if wrestler had been challenged as a champion with a Belt.
B. Suspension rulings are in effect with the use of the new FEUD TABLE as of 2096.

7--Reviesed AGILITY & POWER rating rule is in effect.

8--All wrestlers will try to be given an equal number of shots at title belts to insure equal opportunity.

9--Championship Belts active as of 2110:
A. Galaxian Heavyweight
B. Interplanetary Championship
C. Apocalypse Belt (Cosmic Cage)
D. Universal Two-Man Tag Team

10--This federation mostly follows the events in the outlined booklets up to 2096. In WTIC history, all SUDDEN DEATH contests have eliminated not one, but TWO wrestlers from the losing team's rosters.

11--Super-Cards with champions defending against the Number One Contenders will run every 10 fight cards as of 2106.

12--Sanctioned grudge matches as of 2113:
A.  Earth Ladder
B.  Torture Chamber
C.  Titan Death
D.  Deimos Dog Collar
E.  Hydra Lumberjack
F.  Barbed Wire Cage
G.  Lepus Lazer Rod
H.  Mensar Table
I.  Total Anarchy
J.  Nightmare Matrix
K.  Hitman Pole
L.  Cosmic Cage
M.  Three-Way BattleZone
N.  Aethran Ultimate Escape

13--WTIC Champions CAN NOT LOSE titles on a DQ  or a count-out (this rule revised as of 2112).

14--A wrestler is automatically out of action if injury lasts MORE THAN 10 FIGHT CARDS.
A. Wrestlers are automatically out of action for the duration of their injury if injured again once they are already nursing an existing injury.
B. Champions out of action due to injury cannot assign another wrestler to defend their title for them. A Champion will be stripped of the Belt and a tournament will be held for a new Champion.

15--A Champion holding a lower Belt can wrestle for a higher Belt every half-year (after 30 fight cards).


16--WTIC Champions have NO TIME LIMITS on their title reign, federation time.  This rule revised as of 2112.

17--If a Champion is suspended, the Champion must forfeit his title and a tournament must be held to crown a new champion.

18--If a wrestler is injured off a wrestler card (Anarchy, Blazing Skull) or elsewhere (Brute's manager card), DO NOT roll for an additional injury from the FEUD TABLE or SPLATTER'S LOTTERY as well.

19--For Super-Card challengers: The top two contenders (best records) must wrestle each other prior to the upcoming Super-Card. Winner gets a title shot. In case of a no-contest, randomly select a challenger from the "3 victories" list or from the Champion's feud list.

20--As of 2112, Splatter's original LOTTERY is still in effect.

21--SUPERCARD NAMES FOR 2113:
A. Card 1301 -- Mensa Perennial 2113
B. Card 1310 -- Random Violence XV
C. Card 1320 -- MedalMania V
D. Card 1330 -- CrossFire Memorial 2113
E. Card 1340 -- Duo Death Duel VIII
F. Card 1350 -- Colossal Collision XXVI
G. Card 1360 -- BirthDay Bash 2113

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